This test ensures WebGL implementations interact correctly with the canvas tag. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". Canvas.getContext PASS context exists Checking canvas and WebGL interaction PASS canvas.width is 300 PASS canvas.height is 150 FAIL unable to fill 2d context. PASS getViewport() is "0,0,300,150" change display size of canvas and see that viewport does not change PASS getViewport() is "0,0,300,150" PASS canvas.width is 300 PASS canvas.height is 150 change the actual size of the canvas and see that the viewport does not change FAIL unable to fill 2d context. PASS gl.clearColor should not change after canvas resize PASS gl.colorMask should not change after canvas resize PASS getViewport() is "0,0,300,150" FAIL unable to fill 2d context. PASS successfullyParsed is true Some tests failed. TEST COMPLETE