--- /home/igalia/clopez/webkit/webkit/layout-test-results/fast/canvas/webgl/antialiasing-enabled-expected.txt +++ /home/igalia/clopez/webkit/webkit/layout-test-results/fast/canvas/webgl/antialiasing-enabled-actual.txt @@ -1,5 +1,5 @@ To check anti-aliasing, we draw a triangle over half of a 2x2 quad, then check the pixel colors in the corners. Note that if you're looking at the rendering results on a high-dpi display you will see some artefacts as the canvas is scaled by the page zoom. Don't mistake that for anti-aliasing (the test code doesn't). PASS: top left corner was fully black. -PASS: top right corner did not have a completely solid red channel. +FAIL: top right corner had a solid red channel. {r: 255, g: 0, b: 0, a: 255}