/home/igalia/clopez/webkit/webkit/layout-test-results/fast/canvas/webgl/lose-context-on-status-failure-actual.txt

1 CONSOLE MESSAGE: line 67: WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
2 CONSOLE MESSAGE: line 98: WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
3 CONSOLE MESSAGE: line 124: WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
4 CONSOLE MESSAGE: line 156: WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost
51Checks that a GPU status check failure will lose the context.
62NOTE: This only passes in the test harness because it requires Internals.
73

2016PASS gl.isContextLost() is false
2117PASS gl.getError() is gl.NO_ERROR
2218Now force failure after the next drawArrays.
23 PASS gl.isContextLost() is true
24 PASS gl.getError() is gl.CONTEXT_LOST_WEBGL
 19FAIL gl.isContextLost() should be true. Was false.
 20FAIL gl.getError() should be 37442. Was 0.
2521
2622Test drawElements.
2723

3127PASS gl.isContextLost() is false
3228PASS gl.getError() is gl.NO_ERROR
3329Now force failure after the next drawElements.
34 PASS gl.isContextLost() is true
35 PASS gl.getError() is gl.CONTEXT_LOST_WEBGL
 30FAIL gl.isContextLost() should be true. Was false.
 31FAIL gl.getError() should be 37442. Was 0.
3632
3733Test drawArraysInstanced.
3834

4642PASS gl.isContextLost() is false
4743PASS gl.getError() is gl.NO_ERROR
4844Now force failure after the next drawArraysInstancedANGLE.
49 PASS gl.isContextLost() is true
50 PASS gl.getError() is gl.CONTEXT_LOST_WEBGL
 45FAIL gl.isContextLost() should be true. Was false.
 46FAIL gl.getError() should be 37442. Was 0.
5147
5248Test drawElementsInstanced.
5349

6763PASS gl.isContextLost() is false
6864PASS gl.getError() is gl.NO_ERROR
6965Now force failure after the next drawElementsInstancedANGLE.
70 PASS gl.isContextLost() is true
71 PASS gl.getError() is gl.CONTEXT_LOST_WEBGL
 66FAIL gl.isContextLost() should be true. Was false.
 67FAIL gl.getError() should be 37442. Was 0.
7268PASS successfullyParsed is true
 69Some tests failed.
7370
7471TEST COMPLETE
7572