--- /home/igalia/clopez/webkit/webkit/layout-test-results/fast/canvas/webgl/webgl2-getActiveUniforms-expected.txt +++ /home/igalia/clopez/webkit/webkit/layout-test-results/fast/canvas/webgl/webgl2-getActiveUniforms-actual.txt @@ -1,21 +1,11 @@ -CONSOLE MESSAGE: line 1: WebGL: INVALID_ENUM: getActiveUniforms: invalid parameter name +CONSOLE MESSAGE: line 1: TypeError: null is not an object (evaluating 'gl.NO_ERROR') Checks for proper getActiveUniforms() behavior on a simple WebGL 2 program. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". -PASS gl.getError() is gl.NO_ERROR -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_TYPE) is [gl.FLOAT_MAT4] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_SIZE) is [1] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_BLOCK_INDEX) is [-1] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_OFFSET) is [-1] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_ARRAY_STRIDE) is [-1] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_MATRIX_STRIDE) is [-1] -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_IS_ROW_MAJOR) is [0] -PASS gl.getError() is gl.NO_ERROR -PASS gl.getActiveUniforms(program, [mvpLocation], gl.UNIFORM_NAME_LENGTH) is null -PASS gl.getError() is gl.INVALID_ENUM -PASS successfullyParsed is true +FAIL successfullyParsed should be true. Was false. +Some tests failed. TEST COMPLETE