EventDance - Documentation and Reference Manual | ||||
---|---|---|---|---|
Top | Description | Object Hierarchy | Signals |
EvdThrottledInputStream; EvdThrottledInputStreamClass; EvdThrottledInputStreamPrivate; EvdThrottledInputStream * evd_throttled_input_stream_new (GInputStream *base_stream
); gsize evd_throttled_input_stream_get_max_readable (EvdThrottledInputStream *self
,guint *retry_wait
); void evd_throttled_input_stream_add_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
); void evd_throttled_input_stream_remove_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
typedef struct { GFilterInputStreamClass parent_class; /* signal prototypes */ void (* delay_read) (EvdThrottledInputStream *self, guint wait, gpointer user_data); } EvdThrottledInputStreamClass;
typedef struct _EvdThrottledInputStreamPrivate EvdThrottledInputStreamPrivate;
EvdThrottledInputStream * evd_throttled_input_stream_new
(GInputStream *base_stream
);
|
|
Returns : |
gsize evd_throttled_input_stream_get_max_readable (EvdThrottledInputStream *self
,guint *retry_wait
);
|
|
|
. [out] |
Returns : |
void evd_throttled_input_stream_add_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
|
|
|
void evd_throttled_input_stream_remove_throttle (EvdThrottledInputStream *self
,EvdStreamThrottle *throttle
);
|
|
|
"delay-read"
signalvoid user_function (EvdThrottledInputStream *evdthrottledinputstream, guint arg1, gpointer user_data) : Run Last / Action
|
the object which received the signal. |
|
|
|
user data set when the signal handler was connected. |