Method
WPEPlatformGamepadbutton_event
Declaration [src]
void
wpe_gamepad_button_event (
WPEGamepad* gamepad,
WPEGamepadButton button,
gboolean is_pressed
)
Parameters
button-
Type:
WPEGamepadButtonA
WPEGamepadButton. is_pressed-
Type:
gbooleanWhether
buttonis pressed or not.